1824:
|
Peter
Roget presented his paper 'The persistence of vision with regard to moving
objects' to the British Royal Society.
|
1831:
|
Dr. Joseph Antoine Plateau (a Belgian
scientist) and Dr. Simon Rittrer constructed a machine called a
phenakitstoscope. This machine produced an illusion of movement by allowing a
viewer to gaze at a rotating disk containing small windows; behind the
windows was another disk containing a sequence of images. When the disks were
rotated at the correct speed, the synchronization of the windows with the
images created an animated effect.
|
1872:
|
Eadweard
Muybridge started his photographic gathering of animals in motion.
|
1887:
|
Thomas Edison started his research
work into motion pictures.
|
1889:
|
Thomas
Edison announced his creation of the kinetoscope which projected a 50ft
length of film in approximately 13 seconds.
|
1889:
|
George Eastman began the
manufacture of photographic film strips using a nitro-cellulose base.
|
1892:
|
Emile
Renynaud, combining his earlier invention of the praxinoscope with a
projector, opens the Theatre Optique in the Musee Grevin. It displays an
animation of images painted on long strips of celluloid.
|
1895:
|
Louis and Augustine Lumiere issued
a patent for a device called a cinematograph capable of projecting moving
pictures.
|
1896:
|
Thomas
Armat designed the vitascope which projected the films of Thomas Edison. This
machine had a major influence on all sub-sequent projectors.
|
1906:
|
J. Stuart Blackton made the first
animated film which he called "Humorous phases of funny faces." His
method was to draw comical faces on a blackboard and film them. He would stop
the film, erase one face to draw another, and then film the newly drawn face.
The Ôstop-motionÕ provided a starting effect as the facial expressions
changed be fore the viewerÕs eyes.
|
1908:
|
In France
Emile Cohl produced a film, Phantasmagorie which was the first
depicting white figures on a black background.
|
1910:
|
Emile Cohl makes En Route
the first paper cutout animation. This technique saves time by not having to
redraw each new cell, only reposition the paper.
|
1911:
|
Winsor
McCay produced an animation sequence using his comic strip character
"Little Nemo."
|
1913:
|
J.R. Bray devised "Colonel
Heeza Liar," and Sidney Smith created "Old Doc Yak."
|
1914:
|
John R
Bray applies for a patent on numerous techniques for animation. One of the
most revolutionary being the process of printing the backgrounds of the
animation.
|
1914:
|
Winsor McCay produced a cartoon
called "Gertie, The Trained Dinosaur" which amazingly consisted of
10,000 drawings.
|
1914:
|
Earl Hurd
applies for a patent for the technique of drawing the animated portion of an
animation on a clear celluloid sheet and later photographing it with its
matching background. [Cel animation]
|
1917:
|
The International Feature
Syndicate released many titles including "Silk Hat
Harry","Bringing Up Father", and "Krazy Kat".
|
1919:
|
Pat
Sullivan created an American cartoon "Felix the Cat."
|
1926:
|
The first feature-length animated
film called "El Apostol" is created in Argentina.
|
1923:
|
Walt and
Roy Disney found Disney Brothers Cartoon Studio.
|
1923:
|
Walt Disney extended Max
Fleischer's technique of combining live action with cartoon characters in the
film "Alice's Wonderland".
|
1927:
|
Warner
Brothers released "The Jazz Singer" which introduced combined sound
and images.
|
1928:
|
Walt Disney created the first
cartoon with synchronized sound called "Steam Boat Willy".
|
1930:
|
The King
of Jazz is produced by Universal. In it is a short animated sequence done by
Walter Lantz. It is the first animation done with the two strip technicolor
process
|
1934:
|
Urb Irwek creates a multi-plane
camera. This camera is capable of filming several separate layers of cels
giving the final frame a truly three dimensional look.
|
1943:
|
John and
James Whitney produced "Five Abstract Film Exercises."
|
1945:
|
Harry Smith produced animation by
drawing directly onto film.
|
1957:
|
John
Whitney used 17 Bodine motors, 8 Selsyns, 9 different gear units and 5 ball
integrators to create analog computer graphics.
|
1961:
|
John Whitney used differential
gear mechanisms to create film and television title sequences.
|
1963:
|
Ivan
Sutherland and SKETCHPAD at MIT/Lincoln Labs
|
1964:
|
Ken Knowlton, working at Bell
Laboratories, started developing computer techniques for producing animated
movies.
|
1972:
|
University
of Utah, Ed Catmull develops an animation scripting language and creates an
animation of a smooth shaded hand. Ref: E. Catmull, "A System for
Computer Generated Movies", Proceedings of the ACM National
Conference, 1972. (In the SIGGRAPH 98 Seminal Graphics collection.)
|
1972:
|
University of Utah, Fred Parke
creates first computer generated facial animation. >Ref: F. Parke, "Computer
Generated Animation of Faces", Proceedings of the ACM National
Conference, 1972. (In the SIGGRAPH 98 Seminal Graphics collection.)
|
1974:
|
National
Research Council of Canada releases Hunger/La Faim directed by Peter
Foldes and featuring Burtnyk and Wein interactive keyframing techniques. Ref:
N. Burtnyk and M. Wein, "Interactive Skeleton Techniques for
Enhancing Motion Dynamics in Key Frame Animation", Communications of
the ACM, 19(10), October 1976. (In the SIGGRAPH 98 Seminal Graphics
collection.)
|
1982:
|
Tron, MAGI, movie with CG premise
|
1983:
|
Bill
Reeves at Lucasfilm publishes techniques for modeling particle systems.
"Demo" is Star Trek II: The Wrath of Kahn. The paper also
promotes motion blur. Ref: W. Reeves, "Particle Systems -- A
Technique for Modeling a Class of Fuzzy Objects", Computer Graphics,
17(3), July 1983. (In the SIGGRAPH 98 Seminal Graphics collection.)
|
1984:
|
The Last Starfighter, CG is used
in place of models
|
1984:
|
Porter and
Duff at Lucusfilm publish paper on digital compositing using an alpha
channel. Ref: T. Porter and T. Duff, "Compositing Digital
Images", Computer Graphics, 18(3), July 1984. (In the SIGGRAPH 98
Seminal Graphics collection.)
|
1985:
|
Girard and Maciejewski at OSU
publish a paper describing the use of inverse kinematics and dynamics for
animation. Their techniques are used in the animation "Eurythmy."
Ref: M. Girard and A. A. Maciejewski, "Computational Modeling for the
Computer Animation of Legged Figures", Computer Graphics, 19(3),
July 1985. (In the SIGGRAPH 98 Seminal Graphics collection.)
|
1985:
|
Ken Perlin
at NYU publishes a paper on noise functions for textures. He later applied
this technique to add realism to character animations. Ref: K. Perlin, "An
Image Synthesizer", Computer Graphics, 19(3), July 1985. (In the
SIGGRAPH 98 Seminal Graphics collection.)
|
1987:
|
John Lasseter at Pixar publishes a
paper describing traditional animation principles. "Demos" are Andre
and Wally B and Luxo Jr. Ref: J. Lasseter, "Principles of
Traditional Animation Applied to 3D Computer Animation", Computer
Graphics, 21(4), July 1987. (In the SIGGRAPH 98 Seminal Graphics collection.)
|
1987:
|
Craig
Reynolds then at Symbolics (now at Dreamworks SKG) publishes a paper on
self-organizing behavior for groups. "Demos" are Stanley and
Stella and Batman Returns. Ref: C. W. Reynolds, "Flocks,
Herds, and Schools: A Distributed Behavioral Model", Computer
Graphics, 21(4), July 1987. (In the SIGGRAPH 98 Seminal Graphics collection.)
|
1988:
|
Willow uses morphing in live
action film
|
1992:
|
Beier and
Neely, at SGI and PDI respectively publish an algorithm where line
correspondences guide morphing between 2D images. "Demo" is Michael
Jackson video Black and White. Ref: T. Beier and S. Neely, "Feature-Based
Image Metamorphosis", Computer Graphics, 26(2), July 1992. (In the
SIGGRAPH 98 Seminal Graphics collection.) v
|
1993:
|
Chen and Williams at Apple publish
a paper on view interpolation for 3D walkthroughs. Ref: S. E. Chen and L.
Williams, "View Interpolation for Image Synthesis", Computer
Graphics Proceedings, Annual Conference Series, 1993. (In the SIGGRAPH 98
Seminal Graphics collection.)
|
1993:
|
Jurassic
Park use of CG for realistic living creatures
|
1995:
|
Toy Story first full-length 3D CG
feature film
|
Wednesday, April 18, 2012
History of Animation Timeline
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment